|Page (1) of 1 - 12/28/09||email article||print page|
Autodesk Maya 2009 New Features: How to create Animation layers
In Maya 2009 New Features, George Maestri demonstrates several breakthrough updates in the latest version of this 3D modeling, rendering, and animation tool. He explores the upgrades to the interface and covers soft selection and other modeling tools.
George then delves into more complex new features, including the Asset Manager for organizing objects and nodes within a scene; animation layering to blend, merge, group, reorder, override, and add to preceding layers; Maya Muscle, for creating lifelike skin motion; and nParticles, a new particle system.
In this clip, host George Maestri takes a look at how to create layers, and shows how to create an animation layer. He creates a layer that has the body of a character, and Creates Layer from Selected. He warns to be careful when you create a layer that you put exactly what you want to animate into those layers. In the clip, he shows how to set a key move it forward and drop the body.
How to create Animation layers
|How to create Animation layers Double click to pay|
lynda.com is an award-winning provider of educational materials, including Hands-On Training(tm) instructional books, the Online Training Library(r), CD- and DVD-based video training, and events for creative designers, instructors, students, and hobbyists.
The lynda.com Online Training Library(r) and CD-ROM titles include such subjects as Photoshop, Flash, Dreamweaver, Illustrator, Office, digital photography, Web design, digital video, and many others. lynda.com's all-star team of trainers and teachers provides comprehensive and unbiased movie-based training to an international membership of tens of thousands of subscribers. Considering the speed at which technology evolves, the Online Training Library(r) is a great solution for keeping your skills current. Library subscriptions begin as low as $25 a month, with no long-term commitment required.
lynda.com also offers volume discounts to groups and organizations. Find out more about multi-user subscription options at http://www.lynda.com/multiuser/
George Maestri is an animation director and producer based in Los Angeles. He has written a number of books on 3D character animation, including Digital Character Animation (New Riders), and Maya at a Glance (Sybex Books). His credits include work for such studios as Nickelodeon, Disney, Warner Brothers, and Comedy Central.
Related Keywords:Autodesk Maya 2009 training, 3D modeling, rendering, animation, animation layering, particle system, skin motion,