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Diana's Top 10 Final Cut Pro 7 Features #6 - Apple ProRes Formats By Diana Weynand Apple ProRes is not new to Final Cut Pro 7. It was introduced in Final Cut Pro 6. But with FCP 7, the ProRes family has been expanded to include 3 new-and extremely useful-formats. ...Read More »
3ality Digital to Showcase Integration of Visual Effects and Live-Action 3D at SIGGRAPH 2009 At the SIGGRAPH 2009 show in New Orleans, 3ality Digital will show the integration of CG special effects with live action 3D with the presentation of footage from NBC's "Chuck vs. The Third Dimension,"what the company says is the first episode of a scripted television show captured in live action digital 3D. The screening will take place Thursday August 6 (6:30 - 9 p.m., Room 260) and Friday August 7 (10 - 11:30 a.m., Room 271). ...Read More »
Autodesk Debuts Autodesk Maya 2010 at SIGGRAPH 2009 At SIGGRAPH 2009, Autodesk, Inc. announced it has unified its Autodesk Maya Complete 2009 software with its Autodesk Maya Unlimited 2009 feature set, to come up with Autodesk Maya 2010. The solution combines matchmoving, compositing and rendering in a single unified workflow. ...Read More »
Elemental Accelerator showcased at SIGGRAPH 2009 At SIGGRAPH 2009, the Elemental Accelerator 2.0 plug-in for NVIDIA Quadro graphics cards can be seen at PNY Booth #2017. It was also announced that Hewlett Packard's HP Z workstations have been outfitted with the CUDA based plug-in to enhance and speed up processes in Adobe Premiere Pro CS4. ...Read More »
PNY's Carl Flygare talks graphics cards at SIGGRAPH09 By John Virata Graphics cards play a central role in the creation of animation and special effects that artists see annually at the SIGGRAPH show (in New Orleans this year) and what consumers seem to desire more of in their daily exposure to digital entertainment, be it via the movies, video games, ride simulators, even TV. Over the last several years, artists have been pushing the envelope in what they can create with the tools that are available to them. ...Read More »
Graeme Nattress By Heath McKnight I've known Graeme Nattress, creator of Nattress Filters for Final Cut Pro, Color, and Motion, for a few years now. He has helped me with technical questions (he's one of the smartest people in the world when it comes to video and computer-related tech), we've had conversations about the future of digital filmmaking, and he's just an all-around great guy. ...Read More »
Keying virtual backgrounds for "Hellevator" By Heath McKnight In the past two to three years, I've been relying more and more on using green screen and chroma keying for my film and video work. After working with visual effects (FX) artists, I began to realize there is nothing complicated when using software to key virtual backgrounds and sets in. ...Read More »
Yosemite National Park. . .in High Definition 3D By John Virata While 3D films have been around since at least the 1950s, the technique of creating 3D movies gets revisited quite often. Back in the mid 1990s at SIGGRAPH in New Orleans, Sony showed a 3D film at one of its after hours parties at the Aquarium, to the delight of all who were invited to screen it. At this year's NAB trade show in Las Vegas, all the major camera manufacturers were showcasing 3D displays and some had 3D camera demonstrations in their booths. ...Read More »
TEN ONE DESIGN'S pogo sketch By Ko Maruyama When I heard about the Pogo sketch tool, I immediately thought that this could be the stylus that could supplement my`wacom tablet when I was using my Mac book remotely. I love my Wacom tablet and stylus and that I can fit into my briefcase easily, but the prospect of having a single stylus to scribble on my laptop's touchpad was alluring. ...Read More »
8mm Productions Changes Filmmaking in India with SCRATCH-RED 4K Workflow 8mm Productions is a production and post-production company with its roots firmly grounded in the heart of Bollywood. Two years ago, 8mm ventured into the then unknown world of digital 4K cinema, unaware this would catapult them to the forefront of the new digital imaging revolution, destined to change filmmaking for independent and studio filmmakers in India. ASSIMILATE's SCRATCH(r) Digital Process Solution is the data pipeline that completes their 4K workflow. ...Read More »
Sundance Festival to Feature Emerging Talent, Prominent Composers and Icons of Rock in Film and Live Performances By Gregg Schwenk This year's Sundance offers a celebration of seminal rock and rollers, persecuted musicians risking their lives to be heard, artists creating the pulse of cinema through inventive scores and soundtracks, and a Grammy award-nominated rapper who is by no means "little." The 25th Sundance Film Festival runs from January 15-25, in Park City, Salt Lake City, Ogden and Sundance, Utah. A complete list of films and events is available at www.sundance.org/festival. ...Read More »
2009 Sundance Film Festival - 25th Festival - An Amazing Blend of Art and Entertainment By Gregg Schwenk 2009 Sundance Film Festival will screen 118 feature-length films including 89 world premieres, 17 North American premieres, and 4 U.S. premieres representing 21 countries with 42 first-time filmmakers. ...Read More »
Star Ranger 7's four year journey By Ko Maruyama In the 23rd century, Star Rangers are the peace keepers of the galaxy. For now they are under the power, Marc Kimball and Michael Harnois. It actually started back in 2004 - a whopping 4 years ago when Marc and Michael decided that they would take on a film production - - IN ADDITION to their regular gigs. They jumped, feet first into the project, enrolling friends and several feet of greenscreen. ...Read More »
SIGGRAPH ASIA: 2008 / P3 By Ko Maruyama 2008 marked the first ACM SIGGRAPH Conference in Asia. Almost two years in the making, the Asian SIGGRAPH is host to computer artists of all kinds. The expo floor showcases some of the most compelling new software for animators, including glimpses of software to come. StudioGPU demo'd their newest software at the ATI booth ...Read More »
SIGGRAPH ASIA: 2008 / P2 By Ko Maruyama 2008 marked the first ACM SIGGRAPH Conference in Asia. Almost two years in the making, the Asian SIGGRAPH is host to computer artists of all kinds. Autodesk's Maya 2009 with newly enhanced Fluid Effects, nCloth, nParticles, Hair, Fur and MAYA LIVE. ...Read More »
SIGGRAPH ASIA: 2008 By Ko Maruyama 2008 marked the first ACM SIGGRAPH Conference in Asia. Almost 2 years in the making, the Asian SIGGRAPH is host to computer artists of all kinds. While I wasn't able to attend this year, Evan Ricks was close enough to Singapore to hop over so he could create these video diaries. The event is centered around digital art, so the gallery is where we'll start. ...Read More »
Macworld Digital Art Gallery starts now By Ko Maruyama Digital artists of all backgrounds are invited to submit original works of art that have been created or enhanced using Mac hardware or software tools. Submitted works will be considered for the opportunity to be selected as one of 30 final images that will be displayed to thousands of Macworld attendees. ...Read More »
Alien Skin Blow Up 2 for Photoshop By Ko Maruyama Alien Skin is a plugin developer that has been around for a while and it's nice to see that they're continuing to keep their product line alive with new tools that we are all looking for. The new version of Blow Up works in Photoshop and Photoshop Express, giving us the option to get clean scaling solutions even when we have to get closer than we should. ...Read More »
SIGGRAPH 2008: Motion Graphics By Ko Maruyama It's been several weeks since Siggraph happened, but I've been waiting for a few emails to come back in from some of the participants. Siggraph - as you might know - is all about Special Interest Groups for Graphics. But it was the first time that I saw a generic motion graphics user group meeting. It wasn't software specific, or method specific. It was just a place for people to get together from all over the country. ...Read More »
Do it yourself Color Grading By Mike Jones Color Grading is too often regarded as an arcane, exclusive science not fit for mere mortals. But the digital age is slowly starting to reshape this mentality and allow for a clearer perspective through the haze of hyperbole. Which is a good thing because the tools for getting great color grading results have never been better, cheaper or more accessible. ...Read More »

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