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Innovation and Technology the Driving Force behind 3D Printing Advances It seems as though 3D printing is benefiting from a number of advancements made in terms of innovation and technology, and is now taking on all new materials to print on. While traditional materials used for 3D printing have been restricted to plastic and metal, companies are now using organs, food, sand, ceramics, and so much more. In fact, some of the creations sound as though they are straight out of a science fiction movie, such as a 3D printed building or limb. ...Read More »
Adobe Acquires Mettle's SKYBOX technology By Ko Maruyama Adobe Systems Incorporated today announced it has acquired all SkyBox technology from Mettle, a global developer of best-in-class 360-degree and virtual reality software. The acquisition comes at a time when increasing numbers of creators, global brands and media and entertainment companies are embracing 360/VR and are looking for seamless, end-to-end workflows for this new, immersive medium. ...Read More »
iPi Soft Aides Researchers¬† By Ko Maruyama Although iPiSoft Motion Capture software is best known for its simple digital recording, editing, and manipulation of markerless motion capture, the RADC team has come up with a new way to implement motion capture in their workflow. ...Read More »
Recreating 300's Epic Cliff Jump Shot By Fractal Visuals By John Byron Hanby, IV Few shots were more iconic than the epic cliff jump shot in Zack Snyder's 300 when Leonidas is traveling to meet with the Ephors. The seemingly unreachable ledge that may just be within grasp, given the proper motivation, stuck with director John Byron Hanby, IV and 10 years later he was lucky enough to be able to pay homage to 300 while Fractal Visuals was making a short film to Silversun Pickup's "Ragamuffin." Hanby walks us through the process of how his team at Fractal Visuals accomplished the epic jump. ...Read More »
The Universe Expands By Ko Maruyama On the heels of NAB 2017, where Red Giant made a huge gift of Universe to hundreds of motion graphics artists during the annual MMB dinner, Red Giant released Universe 2.1 ...Read More »
PNY Demonstrates New NVIDIA Quadro VCA Certified Systems, Quadro GP100 CAE and Embedded Solutions at GTC By Lou Wallace PNY, a leading supplier of NVIDIA(r) Quadro(r) professional graphics solutions to system integrators, value-added resellers, and distributors, is showcasing the new family of NVIDIA Quadro Pascal(tm) architecture professional GPU-fueled solutions, including: NVIDIA Quadro VCA (Visual Computing Appliance) Certified Systems featuring eight ultra-high-end Quadro P6000 GPUs for interactive photorealistic rendering, unmatched graphics, mixed-mode compute and NVLink(tm) capable Quadro GP100 running advanced CAE software, as well as exciting new Quadro embedded (MXM) solutions. ...Read More »
Z CAM & ASSIMILATE Partner to Simplify and Demystify VR Productions, Offering the First, Complete, Integrated VR Workflow By Lou Wallace Z CAM and ASSIMILATE have joined forces to lower the threshold to entry for producing high-quality VR productions, making it a viable media for all content creators. Creating professional VR/360 experiences has generally been complex and costly, with the myriad decisions and tools needed for a VR workflow - cameras, stitching, and a mix of post-production software. Z CAM and ASSIMILATE have partnered to simplify and demystify VR content creation, offering the first, complete, integrated VR workflow with the Z CAM S1/SCRATCH VR Z Bundle: - from image acquisition with Z CAM's high-performance S1 Professional VR Camera, and stitching with its optimal WonderStitch software, through to a streamlined VR post-production workflow with ASSIMILATE's real-time SCRATCH VR Z tools. ...Read More »
Reallusion Character Creator By David Hague Reallusion has launched Character Creator (CC) 2.0 featuring enhanced visual quality for 3D characters with industry standard PBR shaders, Image Based Lighting options, and a new Substance Material Generator to dynamically design high-quality 3D characters and appearances. It comes with updated visuals for industry standard PBR shaders, allowing users to import PBR textures made with 3D paint tools like; Substance Painter, 3D Coat, or Quixel. Users can now export their Character Creator assets to iClone 7, Unreal, Unity, or Sketchfab with the same PBR visual quality. ...Read More »
ASSIMILATE Announces New SCRATCH VR Suite 8.6 ASSIMILATE achieves another virtual reality (VR) breakthrough with its SCRATCH VR Suite 8.6, the new version of its real-time post-production tools and workflow for VR/360 content. With added GPU stitching of 360-video and ambisonic-audio support, as well as live streaming, and more. The SCRATCH VR Suite 8.6 now enables VR content creators - DPs, DITS, post-production artists - with the only professional, streamlined, end-to-end workflow for VR/360 content on the market. ...Read More »
ASSIMILATE Announces SCRATCH 8.6 with Major Updates to Entire Product Line The SCRATCH product line, known for its high-performance 2D/3D tools in a single, streamlined workflow - dailies, conform, color grading, compositing, finishing & mastering -continues to evolve in SCRATCH 8.6 as the most efficient post-production tool suite on the market. New product highlights include expanded support for HDR functions, numerous new formats, a more user-friendly UI, and more efficient DIT tools. And notably, it's affordable for everyone. See the new features and functions for SCRATCH 8.6 at https://vimeo.com/202186457. ...Read More »
Content Insider #509 - Ratings By Miles Weston OK everyone is fighting to deliver you content -- YouTube and respectable channel folks around the globe. They're delivering to folks who have TV sets but fewer of them). But according to the folks at MWC (Mobile World Congress) the real plaything is the device you've got in your hand. Big deal. Everyone knows it's all about great content and that comes from great filmmakers (4K/HDR and VR). These driven men, women showed off fantastic stuff at the Sundance Film Festival and they're showing even more at all of the festivals around the globe. Put down the cat/dog/stupid guy trick stuff and check out what really counts...fantastic, professional content from folks who want only a couple of things - cheers and monitization. ...Read More »
(De)Signs of the Times By Istvan Csanady, Founder of Shapr3D 3D modelling has - finally - started to catch up with other technology sectors. Since its inception (exact dates are a little hazy), 3D modelling has revolutionized a number of sectors, including architecture, healthcare and manufacturing. Now, with mobile software options available, designers can finally make the most of mobile technology in the same way that accountants, journalists and other professions did before them. ...Read More »
Arrival: Gravity Shift Sequence By Ko Maruyama If you haven't had a chance to see it in theaters, it's releasing to home video soon. Check out the VFX process of a key scene in the film. A little spoilery - but you'll still want to check out the movie yourself. ...Read More »
Contribute to SCRATCH VR Suite 8.6 Open-Beta; Includes Stitching and Expanded HDR ASSIMILATE today announced its most aggressive products update to date with an open-Beta for SCRATCH 8.6 and the SCRATCH VR Suite 8.6, the latest versions of its advanced, real-time post-production tools and workflow -- VR/360 and 2D/3D content, from dailies, to conform, grading, compositing, and finishing. Both open-Beta versions give all content creators and post artists the opportunity to actively use the full suite of SCRATCH and SCRATCH VR tools, while evaluating and submitting requests and recommendations for additional features or updates. ...Read More »
The Making of VR/360 "Expedition Antarctica" The Neotopy includes storytellers, filmmakers and sound engineers who specialize in immersive VR/360 cinematic experiences. Their skills and talents make one of their most recent projects, "Expedition Antarctica", a breathtaking VR/360 experience of the nature and wildlife of Antarctica. Alexandre Regeffe recently discussed the development of the VR project and how Neotopy managed the VR/360 post-production process. ...Read More »
Action Cams By David Hague No doubt there were a lot of so called "Action Cams" in Chrissy stockings this year or under the tree. These are bound to be one of the hottest items around, as they do a far better job than the humble smartphone for taking video of such pastimes as skateboarding, skiing, mountain bike riding, surfing, fishing or any of a few hundred other fun things. But while in general action cams are easy to use, to get the very best footage - like the really good stuff you see on YouTube, Facebook and Vimeo etc - there are some things you can do to improve your shooting out of sight! ...Read More »
New Sharp Strategic Technology Alliance Resource (STAR) member PNY Technologies Joins Forces with Sharp at 2016 NAB Show NY The 2016 NAB Show New York, hosted by the National Association of Broadcasters at the Jacob Javits Center, is the largest media, entertainment and technology convention on the East Coast. The event, held from November 9 - 10, had the most attendees ever with more than 15,000. This year, an alliance between Sharp and new Sharp Strategic Technology Alliance Resource (STAR) program member PNY Technologies Inc. wowed the crowd ...Read More »
Animal Creates the Haunting Light of Echo Torch in SCRATCH It's clear that creative genius is at work in "Echo Torch," a visually stunning, twenty-minute short, a co-venture of by Chris Preksta of Mercury Man Pictures, Animal, and Steel Town Entertainment. "Echo Torch" tells the story of a photographer who creates an electrical torch that reveals a hidden world layered upon on our own. It's filled with revelations of the past, beautiful spirits, strange creatures, and dangerous phantoms. ...Read More »
Nab NY 2016 PNY Event Wrap Up PNY demonstrated the latest NVIDIA Quadro professional graphics boards, including the new flagship NVIDIA Quadro P6000driving professional VR production workflows at NAB New York 2016. Visitors to the booth also experienced NVIDIA's new mental ray for Maya, now GPU enabled, and discovered why it is the standard for photorealistic rendering across the film, visual effects and animation markets. NVIDIA Quadro graphics solutions are proven to be the perfect solutions for professional 360 VR production, virtual sets, graphics compositing and multi-GPU based color grading in post production, as well as on-air broadcast graphics. ...Read More »
Pixel Squid: Easily add 3D By Ko Maruyama If you've ever wanted to inject a 3D object into your photo, whether it's a Star Wars character, or a simple seasonal icon, Pixel Squid makes is very easy. ...Read More »
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