Animation Artist - animation news, tutorials, movies, cartoons
Action Cams By David Hague No doubt there were a lot of so called "Action Cams" in Chrissy stockings this year or under the tree. These are bound to be one of the hottest items around, as they do a far better job than the humble smartphone for taking video of such pastimes as skateboarding, skiing, mountain bike riding, surfing, fishing or any of a few hundred other fun things. But while in general action cams are easy to use, to get the very best footage - like the really good stuff you see on YouTube, Facebook and Vimeo etc - there are some things you can do to improve your shooting out of sight! ...Read More »
PNY partner Immersive powers massive football-field sized screen for CES 2017 keynote address using NVIDIA Quadro GPUs CES 2017 - the largest tech show in the US - dazzled its keynote audience with a stunning presentation delivered on an enormous screen: 180-degree across, 300 feet long and 14-feet high. ...Read More »
New Sharp Strategic Technology Alliance Resource (STAR) member PNY Technologies Joins Forces with Sharp at 2016 NAB Show NY The 2016 NAB Show New York, hosted by the National Association of Broadcasters at the Jacob Javits Center, is the largest media, entertainment and technology convention on the East Coast. The event, held from November 9 - 10, had the most attendees ever with more than 15,000. This year, an alliance between Sharp and new Sharp Strategic Technology Alliance Resource (STAR) program member PNY Technologies Inc. wowed the crowd ...Read More »
Animal Creates the Haunting Light of Echo Torch in SCRATCH It's clear that creative genius is at work in "Echo Torch," a visually stunning, twenty-minute short, a co-venture of by Chris Preksta of Mercury Man Pictures, Animal, and Steel Town Entertainment. "Echo Torch" tells the story of a photographer who creates an electrical torch that reveals a hidden world layered upon on our own. It's filled with revelations of the past, beautiful spirits, strange creatures, and dangerous phantoms. ...Read More »
Autodesk University 2016 Thanks to all our AU2016 partners who presented the latest Autodesk and NVIDIA professional design, large scale visualization and VR applications many powered by the NVIDIA Pascal architecture-based NVIDIA Quadro P6000 professional graphic boards. Visitors were impressed with the visual quality and speed which the powerful NVIDIA Quadro P6000 delivered to process complex 3D data across the IGI large scale collaboration 4K Powerwall projection systems and the many professional VR demonstrations. Presentations included Autodesk VRED using the HTC Vive for fully immersive interactive design application uses ...Read More »
Magic Bullet Sweet Suite By Ko Maruyama Magic Bullet from Red Giant Software. Post Production and design studios have been using this suite for years. It is a designer's (and animator's) go to color correction tool. Because of it's ease of use, great looking results, and compatibility within so many editorial and compositing software hosts, it has become the color correction plugin standard. ...Read More »
SmithMicro Moho is ready for Microsoft SurfaceStudio By Ko Maruyama You may have known it as Moho before it became Anime Studio, well, it's back to Moho again - and making a big splash with the announcement of the new Microsoft Surface Studio. The software allows users to take advantage of the hardware features of Dial to quickly edit and animate. ...Read More »
Neotopy Studio Uses SCRATCH VR to Focus on Cinematic VR with a Touch of Magic The Neotopy Studio's mission is to create cinematic VR content with a magical touch. The team includes storytellers, filmmakers and sound engineers who specialize in immersive VR/360 cinematic experiences. A recent project is a VR mini-concert that features leading French artist, Yael Naim, for Unibail-Rodamco. The concert was shot specifically for VR viewing and will run as a roadshow throughout Europe. Set up like a movie theater, 30 people will "attend" the concert every hour at a particular venue to experience the show together. ...Read More »
Adobe Elements 15 By Ko Maruyama We are outfitted with hardware that allows us to capture photos and video easier than ever before. As a result, we're gathering more visual everywhere we go. Adobe Elements 15 makes sorting, editing, and sharing the favorites of our collections even better than before. ...Read More »
Digital Media Online Launches New Virtual Reality Sites - VR Developer Net and VR Gamer Net Digital Media Online today announced the launch of two vertical sites focusing on the emerging Virtual Reality and Augmented Reality markets and technologies. According to CEO Lou Wallace, "The timing of the launch of these new sites is perfect. Research firm Superdata Research has projected sales of VR software and hardware will hit $2.8 billion this year, and they foresee it increasing to $22 billion by 2019 and $40 billion by 2020." ...Read More »
Muzzle Flash and Smoke By Ko Maruyama Many compositors rely on stock media to complete their visual effects work. Having larger libraries offer potential for diverse types of VFX elements in a single project. Rampant Design has teamed up with FilmRiot and Triune to produce a new library for filmmakers ...Read More »
New Rendering Potential for CINEMA4D By Ko Maruyama There are so many options for rendering your 3D scenes. Most 3D applications come with options included, but the opportunity to render with a dedicated piece of hardware and/or software provides some amazing capabilities that only a specific render technology can offer. MAXON's agreement with NVIDIA will create additional creative possibilities for CINEMA4D artists. ...Read More »
ASSIMILATE Releases SCRATCH v8.5 Update, Supporting RED's New 8k Weapon Helium Sensor and 8k VistaVision Always at the forefront of post-production support for the latest RED digital camera formats (www.red.com), ASSIMILATE's SCRATCH 8.5, build 909, now includes support for RED's new 8K Weapon Helium Sensor, as well as the 8K Weapon VistaVision-sized Sensor (full frame). Support includes the Log3G10 gamma space and REDWideGamutRGB color space. ...Read More »
ASSIMILATE Continues Fast Pace of Leading-Edge Functionality for SCRATCH Ecosystem with New SCRATCH 8.5 In its continued commitment to boost the creativity and productivity of creative professionals in digital cinema within a streamlined workflow, ASSIMILATE today announced SCRATCH 8.5, a significant update to its entire SCRATCH ecosystem. The new, real-time SCRATCH 8.5 ecosystem includes the SCRATCH 2D/3D post-production tools - dailies, conform, color grading, versioning, compositing, and finishing; SCRATCH Play for playback and review; and SCRATCH Web for cloud-based review and collaboration. ...Read More »
SCRATCH VR Creative Tools With the release of SCRATCH 8.5, ASSIMILATE also introduced the SCRATCH VR Suite. This Suite bundles SCRATCH, SCRATCH Web and a series of tools and features for a streamlined workflow for Virtual Reality 360 media - projects. Although the basic viewing of 360 media is available even in the (free) SCRATCH Play version - all the advanced edit, grade and composite tools are only available in the SCRATCH VR Suite which requires a special license. ...Read More »
SCRATCH VR Creative Tools With the release of SCRATCH 8.5, ASSIMILATE also introduced the SCRATCH VR Suite. This Suite bundles SCRATCH, SCRATCH Web and a series of tools and features for a streamlined workflow for Virtual Reality 360 media - projects. Although the basic viewing of 360 media is available even in the (free) SCRATCH Play version - all the advanced edit, grade and composite tools are only available in the SCRATCH VR Suite which requires a special license. ...Read More »
SCRATCH VR Introduction With the release of SCRATCH 8.5, ASSIMILATE also introduced the SCRATCH VR Suite. This Suite bundles SCRATCH, SCRATCH Web and a series of tools and features for a streamlined workflow for Virtual Reality 360 media - projects. Although the basic viewing of 360 media is available even in the (free) SCRATCH Play version - all the advanced edit, grade and composite tools are only available in the SCRATCH VR Suite which requires a special license. ...Read More »
Clip Studio Paint By Ko Maruyama Smith Micro Software announced a new release of Manga Studio┬«, which now includes frame-by-frame animation features and a rebrand to Clip Studio Paint┬«. ...Read More »
REEL TALK RETURNS TO HOLLYWOOD By Ko Maruyama Continuing to give back to the community of motion graphics and visual effects artists in the Hollywood area, Benjamin Budzak is hosting his annual review and critique of demo reels. With special guest Ryan Summers, they help artist get the most out of their past work so they can find new work. ...Read More »
Princess Kimbra: Bringing Disney Magic to Life with the Blackmagic URSA Once upon a time, a visual effects artist and a Grammy-award winning singer got together to make music video magic and Snow White was reborn. The tale begins when Adam C. Sager, a Portland, Oregon-based VFX supervisor and director, met with Kimbra, a New Zealand-born recording artist, and decided to honor Disney for the inspiration it had given both artists throughout the years. Kimbra had just recorded "I'm Wishing," the song from the classic "Snow White and the Seven Dwarfs" movie, for a Disney tribute album, We Love Disney, Australia. Blending reality with Disney magic, Sager created a music video that inserted Kimbra directly into the classic animated film as the heroine Snow White and wicked Evil Queen. ...Read More »
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