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Global Arcade Gaming Market 2017-2021

About Arcade Gaming (August 10, 2017)

NEW YORK, Aug. 10, 2017 /PRNewswire/ -- Arcade games are one of the primary sources of entertainment in the gaming industry. The popularity of electronic devices and PCs aided by the rise of the Internet have led to the commercialization of alternative form of gaming. Arcade games have different genres and offer different user experiences with evolving technology across a wide variety of platforms. Arcade games are predominantly played on TV screens and less on PC screens. The global arcade gaming market is rapidly advancing with changing consumer patterns. Latest innovations include physical simulation of video games or physical movement being recorded and projected in the game. Hence, the global arcade gaming market growth is not going to be stagnant.


Read the full report: http://www.reportlinker.com/p05048480/Global-Arcade-Gaming-Market.html


Technavio's analysts forecast the global arcade gaming market to decline at a CAGR of (9.28%) during the period 2017-2021.

Covered in this report
The report covers the present scenario and the growth prospects of the global arcade gaming market for 2017-2021. To calculate the market size, the report considers the revenue generated from consumer spending toward playing games.

The market is divided into the following segments based on geography:
? Americas
? APAC
? EMEA

Technavio's report, Global Arcade Gaming Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors
? CXC Simulations
? Eleetus
? NAMCO
? SEGA

Other prominent vendors
? D-BOX Technologies
? Vesaro
? Taito
? BRUNSWICK GROUP
? Gold Standard Games
? Rene Pierre

Market driver
? High scope for monetization
? For a full, detailed list, view our report

Market challenge
? High maintenance cost
? For a full, detailed list, view our report

Market trend
? 360-degree camera being accepted as next-generation technology
? For a full, detailed list, view our report

Key questions answered in this report
? What will the market size be in 2020 and what will the growth rate be?
? What are the key market trends?
? What is driving this market?
? What are the challenges to market growth?
? Who are the key vendors in this market space?

Read the full report: http://www.reportlinker.com/p05048480/Global-Arcade-Gaming-Market.html

About Reportlinker
ReportLinker is an award-winning market research solution. Reportlinker finds and organizes the latest industry data so you get all the market research you need - instantly, in one place.

http://www.reportlinker.com


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Related Keywords:Camera, Internet, Digital Camera, Gaming, Web, Research, Video, Video, Television, Games, Internet Technology, Game Technology, Entertainment, Internet,

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